Building a Simulation Software Catalog
Designed a responsive catalogue with filtering and detail pages to help users explore and find the right simulation tools — developed in close collaboration with client-side stakeholders.
Role
UX/UI Designer
Industry
Engineering simulation software
Duration
2 months

The Problem
The customer had many different simulation software (applications) for a wide variety of use cases and industries. However, there was no centralized catalogue where users could easily browse or search for the right tool based on their specific criteria. This made it difficult for users to discover the most relevant software for their needs.
The Solution
A centralized, app store-like catalogue that included all available simulation software, with robust filtering capabilities and detailed pages for each tool.
Design Process
Except the initial discovery and planning phase with the client, I took on the majority of the UX responsibilities for this project. I received a Miro board and Excel sheets containing requirements from the UX designer and used them to begin developing wireframes.
The client had also provided a draft version of a previous catalogue, which I chose to use as a starting point rather than designing from scratch—helping to streamline the process while building on existing assets.
During the UI phase, I collaborated closely with an external UX/UI designer from the client’s side to align visual direction and functionality.


Final Design
The final design handed over to the developers included a fully responsive version of both the catalogue and the individual detail pages, covering all screen sizes from mobile to desktop. I also delivered a component library with documentation where necessary to support implementation.
To demonstrate the catalogue’s filtering functionality and micro-interactions, I created an interactive prototype. This helped developers better understand how the animations should behave and gave the client a clearer picture of how the finished experience would feel in practice.



Reflections
What I learned most from this project was navigating cross-team collaboration, especially with the client’s external UX/UI designer. At first, it was challenging — she wasn’t familiar with the technical limitations of our chosen framework, so I had to translate her ideas into solutions that worked for both her vision and our developers’ constraints.
Another challenge was managing conflicting input from client stakeholders. At times, the external designer’s requests directly contradicted guidance I received from our internal project manager, who was in close contact with the client. I had to learn when to push back and suggest internal alignment on their side before proceeding — balancing diplomacy with progress.
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